Learning Adobe Animate CC
Produce rich, interactive graphics and animations for websites, video, apps, games, and more with Adobe Animate CC. Join Joseph Labrecque as he demonstrates the basics, starting with creating a new project and using the interface and basic toolset in Animate. Learn how to import existing assets and create your own using the text, drawing, and image editing tools in Animate. Joseph also explains how to convert your assets into reusable symbols that can be stored in the project library. Of course, this course wouldn't be complete without a breakdown of all the essential animation features in Animate. So you get to see how to manage the timeline, animate shapes and symbols with tweens and the Motion Editor, code interactive elements such as buttons, and finally publish your final project.
- Introduction
- 1. Working with Animate CC
- 2. General Concepts in Animate CC
- 3. Importing Assets into Animate CC
- 4. Vector Creation Tools
- 5. Working with Text
- 6. Modifying Vectors and Bitmaps
- 7. Managing Timeline Layers
- 8. Working with the Library and Creating Symbols
- 9. Animating Symbol Instances and the Camera
- 10. Building Interactive Content
- 11. Finishing Up
- Conclusion
Learning-Adobe-Animate-CC.rar
Ex_Files_Learning_Adobe_Animate_CC.zip