Oreilly - Writing User Stories
by Ryan Harper | Publisher: O'Reilly Media, Inc. | Release Date: September 2017 | ISBN: 9781491993934
The art of user story writing is a foundational element of the product manager's skill set. In this course, you'll gain hands-on experience writing clear and concise user stories that effectively communicate product requirements to an agile development team. In addition, you'll practice strategies for obtaining stakeholder buy-ins, prioritizing user stories, and measuring the success of launched features. Familiarity with the agile development processes is helpful but not required.Explore the role of user stories in the agile software development environmentMaster the differences between user stories, bugs, and epicsLearn to write concise user stories that best communicate requirements to developersUnderstand how to present prioritized features to stakeholders and gain stakeholder buy-inLearn how to release new product features and gather feedback on their performanceUnderstand how to establish an agile process for releasing new featuresRyan Harper is a senior product manager at Condé Nast Entertainment, where he supports the video initiatives of brands such as The New Yorker, Pitchfork, and Wired. He's also been a product manager at iHeartMedia; a cofounder of the music distribution startup Newquill, and a developer of iOS and Android apps for DirecTV, LACMA, and WebMD. Ryan is a graduate of Yale University.
- Introduction
- Welcome to the Course 00:01:21
- Why Write User Stories? 00:03:50
- Writing User Stories
- The User Story Format 00:01:58
- Writing Acceptance Criteria for User Stories 00:04:57
- The Difference Between Features and Bugs 00:02:10
- How User Stories Promote Empathy 00:03:58
- Reviewing User Stories
- Running a Story Grooming Meeting 00:01:23
- How and Why to Point User Stories 00:02:47
- Scheduling User Stories
- Prioritizing User Stories 00:01:11
- Conducting a SWOT Analysis 00:03:58
- Measuring the Business Impact of User Stories 00:02:53
- The Sprint Planning Meeting 00:02:11
- Testing User Stories
- Testing a User Story's Acceptance Criteria 00:01:49
- Conducting UAT (User Acceptance Testing) 00:02:44
- Releasing User Stories and Gathering Feedback
- Defining a Product Feature Release Cadence 00:02:03
- Gathering Product Feedback: A/B Testing 00:03:19
- Gathering Product Feedback: Metrics 00:03:09
- Gathering Product Feedback: App Reviews and Metrics 00:01:14
- Gathering Product Feedback: Other Qualitative Data 00:01:52
- Summary
- User Stories & the Product Lifecycle 00:00:59