Oreilly - Fundamentals of UX Techniques
by Chris R. Becker | Publisher: Packt Publishing | Release Date: May 2018 | ISBN: 9781788290890
Dive in learning the fundamentals of User Experience based on process, design and techniquesAbout This VideoGet acquainted with the features of Ideation and SketchingUnderstand low-fidelity sketching and prototypesGet hands-on with User Experience design using practical, real-world examplesIn DetailUser Experience (UX) design is a theoretical understanding of how users interact with websites. It is the process of enhancing user satisfaction with a product by improving the usability, accessibility, and pleasure provided in interacting with the product. Everything humans interact with, has an experience associated with it. Some are good, some are bad, but only recently have we begun to consciously design these experiences. We are now at the point when experience-design has suddenly exploded into the consciousness of business people and ordinary people all over the world. A poor user experience leads to losing customers and in turn the company loses money.You will start your journey by looking at how to set up your UX design process and defining the set steps and interactions a user is engaging in. Here you will learn ideation and sketching and explore business needs, idea grouping, and idea generation. Then you'll understand some rules around the technology, its Interaction types, UI Sketching, explore UI patters and finally review and iterate on your own sketches. Taking these sketches ahead, learn to build on them by creating a low-fidelity prototype. Explore the need for using these prototypes and Invision App, connecting prototypes via Invision App, and sharing.Finally, we'll monitor and review some of the feedback received from our users by using and deploying Invision App.
- Chapter 1 : Ideation and Sketching
- The Course Overview 00:04:58
- User Needs + Business Need + Technology 00:04:59
- User Scenario and How Might We 00:05:19
- How Might We… Idea Generation 00:06:49
- Idea Grouping 00:07:56
- Idea Choice 00:08:08
- Chapter 2 : Low Fidelity UI Sketching
- Technology, Rules, and Interaction 00:04:44
- User Interface Patterns 00:06:06
- Identify Usable UI Pattern 00:05:08
- Sketch a Solution Using a UI Pattern 00:06:49
- Review Interaction Sketch and Iterate 00:05:00
- Chapter 3 : Low Fidelity Prototyping
- Why Prototype – Invision and Others 00:05:26
- Why Use Invision App 00:05:45
- Prepare Prototype Screens 00:05:57
- Upload Images 00:05:38
- Connect Prototype 00:05:59
- Iterate and Share 00:07:01
- Chapter 4 : Test Low Fidelity Prototypes
- Identify User Testers 00:05:54
- Share Prototype via Invision App 00:04:13
- Review Invision App Testing Feedback 00:07:02
- Iterate Prototype and Track Changes 00:07:20