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Lynda - C# Design Patterns: Part 2 - 584140
Lynda - C# Design Patterns: Part 2
Design patterns allow you to reuse critical code patterns. This can help you build better code and efficiently tackle real-world design problems. In this course, follow developer and technologist Reynald Adolphe as he explores some of the Gang of Four design patterns, and covers some lesser-known patterns for C# programmers. Reynald covers a creational pattern—Builder—and then dives into structural patterns like Adapter and Composite. Plus, he delves into some behavioral patterns, including Chain of Responsibility, Command, Interpreter, Mediator, and Visitor.


Table of Contents

  • Introduction
  • 1. Design Patterns Overview
  • 2. Builder
  • 3. Adapter
  • 4. Composite
  • 5. Chain of Responsibility
  • 6. Command
  • 7. Interpreter
  • 8. Mediator
  • 9. Visitor
  • Conclusion
  • Lynda - C# Design Patterns: Part 2


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