Oreilly - Learning Autodesk Inventor 2017
by Adam Cooper | Publisher: Infinite Skills | Release Date: June 2016 | ISBN: 9781491958438
The countless tools and automation features included in Autodesk Inventor allow designers to create detailed models of their ideas. Autodesk Certified Professional, Adam Cooper, will take you through the many facets of this powerful software so that you can draft your product designs with precision and efficiency. From basic sketching to designing full assemblies, this course is perfect for the beginner with an interest in 3D modeling for mechanical projects.Learn which tools to use, when to use them, and where to find themUnderstand basic sketching operations and best practicesExplore and practice with Inventor's part modeling capabilitiesLearn how to use the assembly modeling tools to bring your parts togetherMake an impact with exploded views and animations of assembled designsCreate fabrication drawings to bring your project to the physical worldTake advantage of the newest features introduced with Inventor 2017Adam Cooper is a Mechanical Engineer and Certified CAD instructor backed by decades of experience in the Automotive and Industrial sectors. Specializing in injection moulding, assembly line integration, robotic automation, and industrial machinery, Adam has a deep knowledge of the real-world applications and the many tools that Inventor has to offer.
- Autodesk Inventor
- Introduction To Autodesk Inventor 00:03:20
- About The Author 00:02:01
- Getting Started 00:10:03
- Feature Based Modeling 00:08:44
- Parametric Features 00:02:24
- Associative Files 00:03:39
- Assembly Management 00:05:03
- Model Documentation 00:03:13
- User Interface 00:10:47
- Model Manipulation 00:08:50
- Inventor Project Files 00:06:18
- Mouse And Selection Interaction 00:08:25
- Basic Sketching
- Creating 2D Sketches 00:08:40
- Creating Lines 00:05:25
- Creating Circles And Arcs 00:03:17
- Creating Rectangles And Polygons 00:03:23
- Creating Slots 00:02:58
- Creating Fillets And Chamfers 00:03:13
- Sketch Entity Types 00:04:55
- Sketch Duplication 00:05:25
- Sketch Modification 00:09:10
- Sketch Constraints And Dimensions
- Applying Geometric Constraints 00:11:50
- Constraint Inference And Persistence 00:08:04
- Working With Geometric Constraints 00:04:43
- Creating Dimensional Constraints 00:09:12
- Working With Dimensional Constraints 00:03:41
- General Guidelines For Sketches 00:05:54
- Basic Sketched Features
- Creating An Extrude 00:04:47
- Creating A Revolve 00:04:15
- Modifying Sketches And Features 00:04:04
- Creating Secondary Features 00:09:38
- Using Shared Sketches 00:03:26
- Creating Work Features
- Creating Work Planes 00:09:33
- Creating Work Axes 00:03:19
- Creating Work Points 00:02:59
- Working With Work Features 00:05:48
- Pick And Place Features
- Creating Fillets 00:09:01
- Creating Chamfers 00:03:34
- Creating Holes 00:09:04
- Creating Threads 00:03:04
- Creating Shells 00:04:11
- Advanced Sketched Features
- Creating Sweeps 00:08:57
- Creating Lofts 00:08:11
- Creating Coils 00:07:16
- Model Information
- Using Parameters And Equations 00:12:17
- Relationship Tracking 00:03:25
- Part Model Information 00:08:59
- Feature Duplication Tools
- Creating Rectangular Patterns 00:03:34
- Creating Circular Patterns 00:02:24
- Sketch Driven Patterns 00:04:43
- Creating Mirrored Features 00:03:12
- Working With Duplication Tools 00:04:37
- Assembly Design
- Assembly Environment 00:07:36
- Placing Components In An Assembly 00:05:48
- Degrees Of Freedom In An Assembly 00:05:21
- Assembly Constraints - Part 1 00:09:32
- Assembly Constraints - Part 2 00:06:57
- Quick Place And Assemble 00:02:47
- Assembly Joints - Part 1 00:09:59
- Assembly Joints - Part 2 00:05:19
- Editing Relationships 00:06:47
- Proper Relationship Techniques 00:05:38
- Content Center Usage 00:09:55
- Patterning Components 00:06:40
- Assembly Mirror And Copy 00:05:29
- Assembly In Place Editing And Creation
- Editing And Replacing Assembly Components 00:04:20
- Creating A Component In Place 00:09:29
- Working With Adaptivity 00:03:04
- Assembly Features 00:04:20
- Interacting With An Assembly
- Assembly Selection Methods 00:04:29
- Component States 00:03:05
- Modeling Section Views 00:03:48
- Creating Design Views 00:06:39
- Assembly Model Information 00:05:47
- Interference Analysis 00:03:30
- Creating Exploded Assembly Views
- Presentation Environment 00:04:26
- Creating Storyboard Animations 00:08:13
- Editing Storyboard Animations 00:10:36
- Creating Snapshot Views 00:03:31
- Editing Snapshot Views 00:05:06
- Publishing Video And Rasters 00:05:44
- Basic View Creation
- Model Documentation Environment 00:10:32
- Creating Base Views 00:11:07
- Creating Projected Views 00:03:41
- Creating Auxilliary Views 00:02:17
- Creating Section Views 00:08:35
- Creating Detail Views 00:04:31
- View Modification Tools 00:06:32
- View Manipulation Tools 00:06:49
- Dimensioning Methods
- Dimension Types 00:03:02
- Retrieving Model Dimensions 00:03:48
- Creating General Dimensions 00:08:03
- Creating Baseline Dimensions 00:04:43
- Creating Ordinate Dimensions 00:03:27
- Creating Chain Dimensions 00:02:34
- Editing Dimensions 00:09:31
- Annotation And Symbols
- Hole, Thread, And Chamfer Notes 00:05:22
- Centermarks And Centerlines 00:05:13
- Documenting Views With Symbols 00:06:00
- Placing And Editing Leaders And Text 00:07:45
- General Tables And Hole Tables 00:06:48
- Revision Tables And Tags 00:05:32
- Bills Of Material And Parts Lists
- Bill Of Material 00:04:17
- Editing The Bill Of Material 00:08:30
- Create A Parts List 00:08:18
- Balloon Placement 00:06:07
- Importing And Exporting Non-Inventor Files
- Importing Files 00:05:19
- Working With Converted Files 00:03:22
- Working With Referenced Files 00:02:40
- Exporting Files 00:02:22
- 3D PDF 00:05:29
- Conclusion
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