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Lynda - Building Custom Tools to Extend the Unity IDE - 443031
Lynda - Building Custom Tools to Extend the Unity IDE
Unity is a powerful IDE for 2D and 3D game development. But it's even better when you extend it by building your own custom tools. Join Jesse Freeman, as he explores extending the Unity IDE with custom inspectors, editor windows, and other tools for speeding up game development. Learn how to extend the existing inspector by exposing public fields, build custom editor windows, save and load files to the project folder, and more. Plus, learn how to style and skin your tools so they're easier to use. Want to share your customizations with others? When you're done, you can export the new tools to share with colleagues or sell in the Unity Asset Store.


Table of Contents

  • Introduction
  • 1. Introduction to the Inspector
  • 2. Build Custom Editors in Unity
  • 3. Create Custom UI Elements in Unity
  • 4. Build a Custom Window in Unity
  • 5. Saving and Loading Data in Unity
  • 6. Advanced UI
  • 7. Skinning Custom Inspectors
  • 8. Export Custom Code
  • Conclusion
  • Lynda - Building Custom Tools to Extend the Unity IDE


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