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Lynda - Animating Characters with Mecanim in Unity 3D - 118077
Lynda - Animating Characters with Mecanim in Unity 3D
Learn to bring your 3D game characters to life with the help of Mecanim, Unity's new character animation system. Start by importing characters and mapping their bone and muscle structure. Create animation controllers and add existing animations to help them move through and interact with their environment. Learn how to blend and mask animation clips to create sophisticated in-game animations on the fly. Author Sue Blackman guides you through the intricacies of Mecanim as you learn to control an assortment of game characters in a variety of situations.


Table of Contents

  • Introduction
  • 1. Importing a Character
  • 2. Animator Controller
  • 3. Scripting the Controls
  • 4. Mecanim Masks and Layers
  • 5. Mecanim State Management
  • 6. Alternative Motion Control
  • 7. Animation Extras in Unity Pro
  • 8. Working with Generic Rigs
  • 9. Placing a Character in a Game Environment
  • Conclusion
  • Lynda - Animating Characters with Mecanim in Unity 3D


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