Lynda - 3ds Max 2013 Essential Training
The course covers Autodesk 3DS Max from the ground up, providing a thorough overview of this advanced 3D graphics and modeling package. Author Aaron F. Ross covers the 3ds Max interface and walks through common tasks such as modeling, texturing, lighting, animating, and rendering. The course is centered around real-world projects that provide designers practical examples to use with the lessons.
Table of Contents
Introduction1. Getting Started2. The 3ds Max Interface3. Modeling Basics4. Modeling with Splines 5. Lofting6. Modeling with Primitives7. Using the Modifier Stack8. Polygon Modeling9. Subdivision Surface Modeling10. NURBS Modeling11. Modeling for Motion Graphics12. Materials Basics13. Mapping Textures14. Camera Basics 15. Lighting Basics16. Keyframe Animation17. Hierarchies18. Controllers and Constraints 19. RenderingConclusion
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