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Lynda - Advanced Unity: 3D Game Programming - 160270
Lynda - Advanced Unity: 3D Game Programming
Unity is the number one game engine, the favorite of game developers working on iOS apps and console games alike. This course picks up the programming side of Unity, continuing where our other Unity courses leave off. Michael House concentrates on scripting, custom GUI controls, prefab customization, multiplayer networking features like chat, and optimizations that will make your game play better on mobile devices and desktops alike. Take a deep dive into Unity's controls and learn how to build more interactive, high-performance 3D games.


Table of Contents

  • Introduction
  • 1. Basic Scripting
  • 2. Using the Debugger
  • 3. Prefabs
  • 4. Advanced Scripting
  • 5. Dynamic Terrain
  • 6. Creating Custom GUI Controls
  • 7. Networking
  • 8. Optimization
  • 9. Extending the Editor
  • Conclusion
  • Lynda - Advanced Unity: 3D Game Programming


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