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Lynda - 3ds Max: Rendering Exteriors - 160706
Lynda - 3ds Max: Rendering Exteriors
In this course, author Adam Crespi takes you through the full production pipeline for lighting, rendering, and compositing the exterior of a house in 3ds Max. First he'll show you how to create mental ray materials like wood, metal, and glass; customize the Daylight system for realistic daytime lighting; and adjust the lighting for dusk and nighttime shots with photometric lights. Then he'll render the scenes, optimizing and styling the bounced light with Global Illumination and Final Gather. Finally, Adam takes the image into post, adding the final polish required at the end of the pipeline with Nuke and After Effects.


Table of Contents

  • Introduction
  • 1. Creating Exterior Materials
  • 2. Rendering in Daylight
  • 3. Lighting Night and Dusk Shots
  • 4. Adjusting Rendering Settings
  • 5. Lighting and Rendering Additional Passes for Compositing
  • 6. Compositing and Post Effects in Nuke
  • 7. Compositing and Post Effects in After Effects
  • Conclusion
  • Lynda - 3ds Max: Rendering Exteriors


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