3ds Max: Rendering Interiors
3ds Max: Rendering Interiors
Learn how to replicate three unique lighting setups in interior scenes, starting with direct daylight, with 3ds Max. Adam Crespi shows how to create and apply materials such as paint sheens, metallic finishes, glass, and wood—textures you would find in any home. Then he shows how to create a daylight system, adding in photographic exposure to see light like you would through a camera. Then learn how to use interior lights and sky portals to light dusk and night shots. Finally, Adam shows how to add post effects and composite the rendering in After Effects and Nuke.


  • Introduction
  • 1. Creating and Applying Materials
  • 2. Lighting in Direct Sunlight
  • 3. Lighting Night and Dusk Shots
  • 4. Lighting with Sky Portals
  • 5. Lighting and Rendering Additional Passes for Compositing
  • 6. Compositing and Post Effects in Nuke
  • 7. Compositing and Post Effects in After Effects
  • Conclusion


Information
Members of Guests cannot leave comments.




rss