Last updated 12/2018MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 4.84 GB | Duration: 8h 15m
Understand how UX methods work. Learn hands-on how to plan your own cost-effective approach! What you'll learn Explore different research methods to help build a good user experience. Create a solid process that clearly communicates the benefits to the customer, which will build trust and can often lead to an increased budget. Improve your expertise to gain an advantage over the competition. Explore important concepts such as ideation, sketching, high-fidelity sketching, and prototyping. Explore ideation and sketching and how to generate ideas by understanding user and business needs. Explore high-fidelity prototyping, user interface styling and sketch symbols, typography styles, and more. Master interaction design and motion studies and build motion prototypes. Requirements Basic familiarity with UX is helpful, but not mandatory. Description Designers/developers building a company website have to find the right way to fulfill the objectives of the company as well as that of their users. The need to provide the best results with a reasonable amount of effort, depending on the type of project, the scale, and the budget is a major challenge. UX design is a theoretical understanding of how users interact with websites. UX design is the process of enhancing user satisfaction with a product by improving the usability and accessibility provided by interacting with the product. With UX you’ll be able to design your applications in a better way. If you're a developer who wishes to learn and become an expert in UI / UX designing, prototyping, and testing, then this Course is for you. This comprehensive 3-in-1 course is packed with step-by-step instructions, working examples, and helpful advice to master Advanced UX Techniques: ideation, sketching, high-fidelity sketching, and prototyping. You’ll b with building a Storyboard for your UX design and work with a Wireframe to execute your UX design. Explore ideation and sketching and how to generate ideas by understanding user and business needs. Learn how to sketch and identify UI style guides, and review and sketch solutions. Explore high-fidelity prototyping, user interface styling and sketch symbols, typography styles, and more. Finally, Master interaction design and motion studies and build motion prototypes. By the end of this course, you'll get to grips with advanced UX techniques and explore modern techniques such as sketching, wireframes, and high-fidelity prototypes!Contents and OverviewThis training program includes 3 complete courses, carefully chosen to give you the most comprehensive training possible.The first course, UX Design by Example, covers all about UX design with practical examples. This is the most comprehensive, yet straightforward, a course in the UX designing. Whether you have never designed before or already know the basics, this course is for you! In this course, we will teach you the essentials of UX design so you can easily apply them to your product or service. This course will teach you about user experience in a practical manner. We start by helping you understand what UX design is and the different research methods to get you a good user experience. The course will give you hands-on experience in using UX design tools—for example, building a Storyboard, working with Wireframes, and their architecture. By the end of the course, you will know different methods to research and analyze your product from the user's perspective. The course supplies practical examples and shows you how some of the best brands have used UX to enhance the user experience.The second course, Effective UX Design, covers Understand how UX methods work. Understanding how UX methods work. You will learn how to combine methods in a smart way to plan a cost-effective process without compromising your design research and ideation, which are the crucial foundation any successful product is built upon. You will start by seeing what actually drives UX Design and exploring the Double Diamond process and how you can meet the expectations of an actual UX Design. The course will then show you how to understand UX Design and how knowledge is its most important aspect. You will explore cost-effective techniques for your UX Design. You will then see how to Focus on your UX Design and create your own cost-effective UX design. Finally, you will learn to plan a cost-effective process for your UX. By the end of the course, you will be able to design your own cost-effective UX design process.The third course, Advanced UX Techniques, covers exploring UX techniques such as sketching, wireframes, and high-fidelity prototypes. You will start off your journey by looking at how to set up a high-fidelity UX design process and defining the steps and interactions a user is engaging in. Learn to sketch wireframing, symbols and prototyping here. You will also learn how to export PNGs. Moving on, you’ll master high-fidelity prototyping; here you will learn to use interface styles, typography styles, color styles, and more. Further, you will master interaction design and motion studies, reviewing motion patterns and identifying areas that require animation. You will learn why we should use prototypes and Invisionapp, connecting prototypes via Invisionapp, and sharing. Finally, you will finish the course by looking at motion prototypes, setup principle by Mac, uploading assets, animating components, and exporting video and app assets for testing.Towards the end of this course, you'll get to grips with advanced UX techniques with this practical guide: sketching, wireframes, and high-fidelity prototypes!About the AuthorsKeren Rijensky is UX expert with 6 years of accomplishments in defining, designing and launching successful products used by millions of end users. She has a proven success at turning ideas into products by a process of collaborating and managing cross-functional teams, implementing best UX practices, encouraging a culture of usability-driven product development, careful implementation and user experience innovation. She is dedicated to staying current on design trends and technology. Keren is a team player, brainstormer, quick learner, proactive, tech geek and problem solver with an ability to zoom in and out in order to create a great product.Yishay Cohen is a UX professional with over 14 years' experience. He has served as a Design Thinking advocate in IBM and is a certified Design Sprint Master and a Google Expert on product design, mentoring startups and teaching UX in various acads and companies. He has a passion for understanding users' problems and needs and translating them into products and features they'll love.Tim Schoch is a freelance UX/Interaction designer from Switzerland. He has years of experience in the industry as a graphic designer and front- and back-end developer and is currently working as a full-stack UX specialist for websites, enterprise products, and mixed reality apps. Throughout his career, he has been interested in building easy-to-use stuff and prioritizing the user's needs. Besides his infectious enthusiasm for usable design, Tim holds a UX Design Master's Degree from Nielsen Norman Group.Chris R. Becker is an Imaginative and creative Sr. UX designer/IxD/design thinker and educator, a creative thinker with the ability to design across media platforms from the web to iOS and Android as well as SaaS and service design. He is a versatile designer and systems thinker with problem-solving skills for User Experience Design, organized and passionate with a passion for following design problems from concept to finished product. He is well versed in Agile product development methodologies but flexible with the waterfall techniques as well. He applies LEAN UX methods to rapid prototyping, design research, and user testing to take ideas from the drawing board to the real world. He leads Design thinking workshops and UX deliverables, all the while using communication skills both in the classroom and for client presentations. Participates in making through Fine Art & Graphic Design background, which leads to a variety of creative thinking, design thinking, human-centered design research, user testing, and problem-solving skills. His studies have included courses in rapid prototyping, usability/heuristics, human-centered design research, design thinking, painting, sculpture, drawing, printmaking, archetypes, graphic design, typography, systems theory, media theory, programming, drawing, motion, and art history. Specialties: Design thinking, user experience design, information architecture, branding, identity design, conceptual modeling, rapid prototyping, user interface, brainstog, product design, advertising, retail design, interactive art director, wireframes, application GUI design, muldia presentations, production artist, webmaster, social media, UX strategy development. Overview Section 1: UX Design by Example Lecture 1 The Course Overview Lecture 2 What Is UX Design Lecture 3 Exploring the Methods of UX Research Lecture 4 Building Your Personas Lecture 5 Building Journey Maps and Storyboard Lecture 6 Perfog Brainstog/Ideation Process – Design Thinking Method Lecture 7 Working with Wireframe Lecture 8 Exploring the Information Architecture Lecture 9 Understanding Basic Principles and Heuristics in UX Design Lecture 10 Building Your Prototype and Testing it on Users Lecture 11 Usability Test Lecture 12 Perfog Analytical Testing Lecture 13 Perfog A/B Testing Section 2: Effective UX Design Lecture 14 The Course Overview Lecture 15 Understanding UX Design Lecture 16 Exploring the Double Diamond Process Lecture 17 Meeting the Expectations Lecture 18 Making All Pieces Come Together Lecture 19 Adding UX to Agile Development Lecture 20 Quick Methods to Validate Your Design Lecture 21 Hands-on Activities Lecture 22 Design Things Right Lecture 23 Find Innovative Solutions Lecture 24 Hands-on Activities Lecture 25 Design the Right Things Lecture 26 Getting Stakeholder Participation Lecture 27 Successfully Pitch Your Design Lecture 28 Knowledge Is King Lecture 29 Quick Methods for Early Research Lecture 30 Hands-on Activities Lecture 31 Plan Your Process Lecture 32 How to Get Funding Lecture 33 Shortcuts (Not) Allowed Lecture 34 Personal Progress Section 3: Advanced UX Techniques Lecture 35 The Course Overview Lecture 36 Paper Sketch > Wireframe Lecture 37 Sketch App and Setup Lecture 38 Wireframe Assets Lecture 39 Wireframes Pages – Idea Choice Lecture 40 User Interface and Sketch Symbols Lecture 41 Sketch Layers and Labels Lecture 42 PNG Exporting Lecture 43 Refreshing InVision Prototype Lecture 44 UI Styling and Sketch Symbols Lecture 45 UI Style Guide Lecture 46 Typography Styles H1 - H6 Lecture 47 Color Styles Hex Code Lecture 48 Imagery and Composition Lecture 49 Headlines and Copy Lecture 50 PNG Exporting Lecture 51 Refreshing InVision Lecture 52 Why Does Motion and Interaction Matter Lecture 53 Review Motion Patterns Lecture 54 Identify Areas That Need Animation Lecture 55 Define Interactions and Motion Prototypes Lecture 56 Separate Layers and Export Layer Assets Lecture 57 Set Up Principle for Mac Lecture 58 Upload/Import Assets Lecture 59 Animate Components Lecture 60 Iterate Animations and Re-Upload Lecture 61 Export Video and Review Existing UX/UI designers or those who wish to enter the field of UX/UI Design, especially graphic designers, programmers, content strategists, and organizations keen to understand the core concepts of UX/UI design and explore UX techniques such as sketching, wireframes, and high-fidelity prototypes. 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