->

Lynda - Maya Bifrost: Fluids

Lynda - Maya Bifrost: Fluids
English | 3hr 45m | Video: 720p | Subtitles | 688.7 MB


Bifröst for Maya 2018 includes many welcome updates to the liquid simulation plugin, Bifröst Fluids. With Maya 2018.1, Arnold supports exciting new ways to render fluids in better fidelity without heavy mesh caches. This course takes an overview of simulating liquids in Bifröst and rendering in Arnold. For convincing materials, instructor Aaron F. Ross shows how to extract fluid dynamics data such as vorticity and apply it in an Arnold shading network. To finish the exploration of fluids, he takes a look at Bifröst foam, which generates secondary particles from the main fluid.


Topics include:

  • Bifröst basics
  • Analyzing the node structure
  • Emitting from a polygon mesh
  • Colliding with a polygon mesh
  • Adding velocity, friction, and drag with motion fields
  • Optimizing space and time accuracy
  • Caching simulations
  • Meshing and exporting liquids
  • Render-time meshing in Arnold
  • Applying channel data to Arnold shaders
  • Generating foam from a liquid
  • Rendering and shading foam in Arnold

Lynda - Maya Bifrost: Fluids


 TO MAC USERS: If RAR password doesn't work, use this archive program: 

RAR Expander 0.8.5 Beta 4  and extract password protected files without error.


 TO WIN USERS: If RAR password doesn't work, use this archive program: 

Latest Winrar  and extract password protected files without error.


 Gamystyle   |  

Information
Members of Guests cannot leave comments.




rss