Duration: 2hr 20m | Video: h264, yuv420p, 1920x1080 30fps | Audio: aac, 44100 Hz, 2ch | 5.3 GB
Genre: eLearning | Language: English
Really stoked for the upcoming Star Wars "The Force Awakens" directed by J.J. Abrams so I wanted to create a Sith Lightsaber concept for an upcoming tutorial on creating hard surface objects in Zbrush. Sculpting and Render passes all Zbrush with Photoshop comp.
Learn how to use Zbrush as a powerful hard surface modelling tool. Home Page - https://gumroad.com/claudiosetti
In this tutorial we will take a project based approach to creating a hard surface object using Zbrush's powerful Dynamesh functionality, as well as Zbrush's vast hard surface modelling tools, by creating our own Sith Lightsaber.
In Part 01 You Will Learn:
Use primitives as a starting point.
Set-up the mesh with powerful Dynamesh functionality.
Use radial symmetry to add forms in the round.
Use and create custom insert-mesh brushes to add details.
In Part 02 You Will Learn:
Create "Shape Language" to unify the concept.
Cut details using powerful Insert-mesh subtraction.
Use Subtool subtraction to cut out even more complex shapes.
In Part 03 You Will Learn:
Use Subtools to create intricate details.
Work through common hard surface problems.
Use curves to create detail quickly and dynamically.
Split subtools for better control.
Learn how to use the "Frame Mesh" function.
And more!
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