![Substance Designer for Architectural Visualization](https://www.gfxtra31.com/uploads/posts/2017-07/1500928737_qnhtiq4s.jpg)
Substance Designer for Architectural Visualization
Size: 1.35 GB | Duration: 5h 46m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
Size: 1.35 GB | Duration: 5h 46m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
Creating procedural materials is an important part of a modern visualization workflow. In this course, learn how to quickly create a variety of architectural materials in Allegorithmic Substance Designer, for application in design-visualization projects.
Structured as a series of case studies on common material types such as mosaic tile, wood tile flooring, and woven mesh, this course incorporates techniques for crafting custom materials as needed for a design while staying true to the manufacturer's intentions. Discover how to create height, normal, and ambient occlusion maps for your substances, mask pattern components to simulate custom material blending such as mixed tile, test your materials in Unity to see how they'd appear in a real-time application, and more. Home Page - https://www.lynda.com/tutorial/606062
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