![Up and Running with Particle Flow in 3ds Max](https://www.gfxtra31.com/uploads/posts/2016-04/1460194676_cover.jpg)
Up and Running with Particle Flow in 3ds Max
Duration: 3hr 32m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 824 MB
Genre: eLearning | Language: English
Duration: 3hr 32m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 824 MB
Genre: eLearning | Language: English
Particle Flow is a sophisticated nonlinear, event-driven particle system that is an integral part of the VFX toolset in Autodesk 3ds Max. Join Brian Bradley as he shows you how to start creating great looking animations and simulations with Particle Flow. Review the basic components, harness the power of its ready-made flow types like Preset and mParticles, and then learn to adjust operators to change the look, logic, and behavior of particles inside your flows. Finally, see how to put it all into practice by building your own rain, splash, and drip system from the ground up.
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