->
Up and Running with Particle Flow in 3ds Max
Up and Running with Particle Flow in 3ds Max
Duration: 3hr 32m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 824 MB
Genre: eLearning | Language: English
Particle Flow is a sophisticated nonlinear, event-driven particle system that is an integral part of the VFX toolset in Autodesk 3ds Max. Join Brian Bradley as he shows you how to start creating great looking animations and simulations with Particle Flow. Review the basic components, harness the power of its ready-made flow types like Preset and mParticles, and then learn to adjust operators to change the look, logic, and behavior of particles inside your flows. Finally, see how to put it all into practice by building your own rain, splash, and drip system from the ground up.


Topics include:

  • Deconstructing a flow
  • Making use of events
  • Creating a standard flow
  • Reusing effects
  • Adjusting the Birth, Speed, Shape, and other operators

 

Up and Running with Particle Flow in 3ds Max
------------------------------------------------------------------------------------------
Up and Running with Particle Flow in 3ds Max
 


 TO MAC USERS: If RAR password doesn't work, use this archive program: 

RAR Expander 0.8.5 Beta 4  and extract password protected files without error.


 TO WIN USERS: If RAR password doesn't work, use this archive program: 

Latest Winrar  and extract password protected files without error.


 Gamystyle   |  

Information
Members of Guests cannot leave comments.




rss