Duration: 39m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 129 MB
Genre: eLearning | Language: English
George Maestri shows how to use features like Camera Match and the Arnold renderer and create unique models and textures, such as rope and pulley assemblies and squashy/stretchy cartoon eyes. Tune in every Thursday for a new Maya trick to speed up your modeling, texturing, rendering, animation, or VFX workflow.
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