![Magical Butterfly FX in Houdini](https://www.gfxtra31.com/uploads/posts/2023-06/1688153795_original8.jpg)
Some Of The Topics Covered In This Course Creating Geometry With Alpha Maps Procedural Animation With CHOPs (Channel Operators) Soft Body Simulations With Vellum Forcing Vellum Constraint To Follow Animation Particles Simulation Shading Particles With Image Texture Particles Advection Smoke Simulation Working Inside Solaris/LOPs Working With MaterialX Shaders Rendering With Karma XPU Compositing In After Effects First we will start with creating the butterfly wings and then we are going use the chops to create wings procedural flapping animation. We will use vellum to simulate butterfly wings and after that we will use particles simulation to emit particles from butterfly wings. we will learn how to color our particles with image texture. we will create smoke simulation and use the smoke simulation velocities to advect our particles. we will learn how to import all our scene in to LOPs Solaris for lighting and shading and for rendering. we will learn how to use the Karma XPU to render our magical fx. And we will finish our course of by composting inside of after effects. we will learn how we can import our rendered sequence and passes in the correct OCIO color space. this course is for anyone who is looking to polish their houdini skills and want to add magical fx in their portfolio. We got lot to cover so without further ado let's get to it
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