The Goal is to understand how to build a Game Design Canvas for any type of Gaming Project you have. You will learn about many different aspects of Game Design that make a game be a game, with clear explanations and examples. The Goal is to understand how to create projects from scratch and develop them using project management tools, brainstorming techniques and tips to make games that make sense. First you show you how to find the Purpose of your project and define metrics according to your goals. Then we start at the Red Sign, where I’ll show you how to define: Platforms Number Of Players Target Audience Duration On the Yellow Sign, you’ll learn about: Genres Mechanics Story and Theme Aesthetics And finally, what makes your game be a game Goals Interaction Obstacles Rules By the end of some classes, I’ll challenge you to do some exercises, to help you learn better. They are not mandatory, but they can make you become a better game designer. You will also answer some Quizzes, to help you memorize what you learnt even more. You’ll also be able to download the presentation used in this course. This course will help you create a bionic eye, after your know how games are made, playing them will never be the same again.
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