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Chesterfield Sofa Video Game Asset Prop Modeling Texturing
Chesterfield Sofa Video Game Asset Prop Modeling Texturing
https://www.udemy.com/course/chesterfield-sofa-video-game-asset-prop-modeling-texturing/
3D AAA Game asset (Chesterfield Sofa) creation using Maya, Zbrush, Substance Painter, Photoshop and Marmoset Toolbag

 


In this course, you will learn how to create a top notch quality prop for AAA video games. The prop used in this tutorial is a chesterfield sofa. This course will walk you through the pipeline and workflow of creating a game ready 3D prop for video games. This course will cover all stages of game asset creation such as Blocking, Midpoly Modeling, Highpoly Modeling, Retopology, Unwrapping, Texturing and Rendering. With this course, you will learn Maya, Zbrush, Substance Painter, Photoshop and Marmoset Toolbag.

A Pen Tablet is required in order to use Zbrush in a better way. You can use mouse instead, but this course doesn't cover how to use Mouse when using Zbrush. No prior knowledge or experience needed to take this course. You can still get this course even if you are completely new in to the game industry. This course will teach you the basics of Maya, Zbrush, Substance Painter and Marmoset Toolbag. Photoshop basics are not really covered in this course. The skills that you will acquire in this course will be a better foundation of all needed softwares for 3d prop art for AAA Games. If you really wish to become a prop artist for top notch video games, then you can confidently take this course and start your journey.

 

Chesterfield Sofa Video Game Asset Prop Modeling Texturing


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