CGCircuit – Aggregation – Rigid body Self Assembly
In this 6.5 hour intermediate to advanced level course we’re going to learn how to fracture and explode any object and then dynamically assemble it back together. EPIC.
During this course you will not only learn the basic effect, but we’ll also build it up to a full production shot with all the steps to get there. We’ll create awesome electricity, we’ll do smoke simulations, we’ll learn how to light, render and composit everything.. the whole shebang! This course will require at least a base understanding of Houdini and VEX. I will explain most things I do in detail but I expect you to know at least fundamentals like how to work with custom attributes and the basics of VEX like declaring attributes. If you want to learn the absolute basics of Houdini I recommend my Howdini101 course of which the first few hours are free. You can find it on www.howdini101.com Planning to buy this course? Please do so through my referral link! It helps me out because I get more of the purchase price and it doesn’t cost you anything: https://bit.ly/3tn1Huf Software used: Houdini 18.5
Redshift 3 (you can use demo)
Blackmagic Fusion (or any other composting application, but I will demo in Fusion)
Rigid body Self Assembly By Tim Van Helsdingen.part2.rar
Rigid body Self Assembly By Tim Van Helsdingen.part3.rar
Rigid body Self Assembly By Tim Van Helsdingen.part4.rar
Rigid body Self Assembly By Tim Van Helsdingen.part5.rar
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