The first thing I will explain to you is how to start sculpting a human head. First of all, we will see all the guidelines from which it will be much easier to shape our model.
For this course, we will use Remesh instead of Dintopo, but you can use any method you want.
When using Remesh for a perfect sculpt, you should always go slowly according to the size of the details and in this course, I will show you how to do it. We will slowly build a human head from scratch using Blender sculpting brushes as well as modifiers.
We will make it anatomically correct, but always keep in mind that no head in this world is the same, so human skulls are not the same.
This course is for beginners with little knowledge when it comes to sculpting in Blender, but it can also be a really interesting experience if you are a beginner and will give you an additional desire to learn sculpting. Also, this course can serve as an inspiration for advanced 3d art.
We are set out to have fun and learn something new.
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