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Lynda - 3ds Max and V-Ray: Arch Viz Detailing Techniques

3ds Max and V-Ray: Arch Viz Detailing Techniques

English | 3h 3m | Video 720p | Project File

Generate impressive and realistic architectural 3D renderings by learning strategies you can leverage for camera placement, modeling, finishing, and more. Find out how to take your 3D rendered scenes to the next level so that your images are engaging, interesting, and flattering. In this course, instructor Verena Tatiana starts by discussing the different approaches to detailing and how to overcome challenges when working with stills versus working with animations. Then, she explains the importance of composition and demonstrates several techniques. She covers pre-render modeling, object detailing, working with cloth and materials, lighting techniques, and post-render compositing.


Topics include:

 

Detailing during pre-render and during post-render

Setting up scenes and composition

Beveling and topology

Adding life to a scene

Using the 3ds Max cloth-simulation engine

Adding depth with displacement

Setting up colors and palettes

Using complex shaders

Correcting color temperature

Lighting and shadows

Rendering passes

Adding effects, grain, and noise

Adding chromatic aberration

 

Homepage:

https://www.lynda.com/3ds-Max-tutorials/3ds-Max-Arch-Viz-Detailing-Techniques/5028614-2.html

 

Lynda - 3ds Max and V-Ray: Arch Viz Detailing Techniques


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