In this course we will create a full game from scratch in Unity. In this course we will cover Animators, Physics, Scene Transitions, Saving and Loading, Enemy AI, Item Pickups, basically everything you would find in an RPG game.
You will learn about object oriented programming and have an overall better understanding of C#.
We will provide you with all the assets needed to create a full top down RPG game, feel free to use these assets in your own games.
We will also be talking about good game design practices, and giving you insight about the industry and where you can publish your games.
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