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Maya 2019 Essential Training

Maya 2019 Essential Training

MP4 | Video: h264, 1280x720 | Audio: AAC, 48 KHz, 2 Ch | Duration: 8h 10m

Genre: eLearning | Language: English + Sub 


 

Learn to create high-quality 3D models and animations in Maya 2019. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The techniques you'll learn here translate equally well to film, motion graphics, game design, and animation.

 

First explore the basics of the Maya interface, including selecting and manipulating objects, organizing scenes, and customizing the interface. Next, learn about polygonal modeling, creating and refining meshes, sculpting, and working with NURBS surfaces. Once you understand modeling, you can learn how to create and apply materials—adding color, texture, and reflectivity to your creations. Then discover how to integrate cameras, lighting, and effects into the rendering process, and leverage the new Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with Maya's animation tools.

 

Topics include:

Getting familiar with the Maya interface

Configuring viewports and workspaces

Selecting and manipulating objects

Creating hierarchies and layers in scenes

Creating polygonal models

Modeling and refining polygonal meshes

Working with subdivision surfaces

Sculpting a basic landscape

NURBs modeling

Creating and applying materials and textures

Adding lights and cameras to a scene

Rendering in Arnold

Animating in Maya

 

Maya 2019 Essential Training


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