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How To Render The Fundamentals of Light Shadow and Reflectivity by Scott Robinson UPDATED

 

How To Render The Fundamentals of Light Shadow and Reflectivity by Scott Robinson UPDATED
English | .MP4 | h264, yuv420p, 1200x900, 1183 kb/s, 24.00 fps | aac, 22050 Hz, 2 channels, s16 | 8.4 GB
Genre: eLearning | Project Files and Tools Included

So here we have all the associated video's and project files for Scott Robinsons new book. This release includes the book but these video files can be watched independently of the book to provide and informative set of lessons on light and shadow.


Rendering is the next step after drawing to communicate ideas more clearly. Building on what Scott Robertson and Thomas Bertling wrote about in How To Draw: Drawing and Sketching Objects and Environments from Your Imagination, this book shares everything the two experts know about how to render light, shadow and reflective surfaces.

 

This is divided into two major sections: the first explains the physics of light and shadow. One will learn how to construct proper shadows in perspective and how to apply the correct values to those surfaces. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge.

 

More info - https://www.amazon.com/How-Render-fundamentals-shadow-reflectivity/dp/1933492961

 

How To Render The Fundamentals of Light Shadow and Reflectivity by Scott Robertson

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