Create & Animate a Realistic Drake Character in Blender 2.8



Create & Animate a Realistic Drake Character in Blender 2.8


English | 35:41:35 | Video 720p | Subtitles


Modelling | Texturing | Advanced Rigging | Normal Map Rigging | Drivers and Shape-keys | Lip-Syncing | Animation | e.t.c


 


What you'll learn


How to model a character in Blender


How to create an advanced rig in Blender


Weight painting in Blender


How to UV unwrap a character in blender


How to texture a character in Blender


Hair in Blender


How to sculpt and bake normal maps in Blender


How to rig and animate normal maps in Blender


Lip Syncing in Blender


Rendering in Blender


How to animate a character in Blender


 


Requirements


Computer capable of running blender 2.8


Photoshop


Description


This is a complete and extensive step by step demonstration course that will show you all steps involved in creating, rigging and animating a realistic character in blender from start to finish. After this course, you would have learnt valuable workflows which will help improve your productivity in blender.


Topics covered include:


1. Modelling a character in blender


Here, we will setup the reference image and model everything from the head and the hands to the trousers and the shoes. 


2. Creating an advanced character rig in blender


At this stage, we will create the deformation bones, forward kinematic bones and inverse kinematic bones. we will also rig the eyes, create shape keys and set up drivers for shape keys, create custom bone shapes, create controllers and add a user interface for the controllers.


3. Texturing a character in blender


Here, we will be adding seams, UV unwrapping our model and texturing it. We will be sculpting and baking normal maps, creating specular and bump map, adding subsurface scattering and rigging normal maps. 


4. Creating particle hair in blender


We will texture the scalp of our hair and then use blenders powerful particle system to make the hair and beard of our character.


5. Making a pose library


We will create an animators best friend which is a pose library to make our rigging life a lot easier.


6. Animation in blender


In the climax of this course we will be animating our character. we will do some weight painting after which we setup our audio and add markers for our vowels and consonants. we will do lip syncing, create the general motion of our character and then we will render our animation. We will also light up our model.


This course will help you hone your blending skills and i hope you enjoy it.


Who this course is for:


Computer literate


Blender enthusiasts who want a character creation process from scratch to finish


Enthusiasts who want to learn to create an advanced character rig


Enthusiasts who want to learn how to animate a character


Enthusiasts who want to learn how to rig and animate normal maps


Intermediate blender users


 


 


Homepage:


https://www.udemy.com/course/photorealisticanimation/


 


 


Create & Animate a Realistic Drake Character in Blender 2.8


 


Part 1


Part 2


Part 3


Part 4


Part 5


Part 6


Part 7


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