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8DiO CAGE Woodwinds KONTAKT-MAGNETRiXX
8DiO CAGE Woodwinds KONTAKT-MAGNETRiXX
TEAM MAGNETRiXX | 04 June 2017 | 7.71 GB

Welcome to CAGE – the most comprehensive collection of Orchestral Effects ever done. CAGE (Custom Aleatoric Group Effects) series is produced by Academy Award, TEC and G.A.N.G Award Winning Composer, Troels Folmann and Emmy nominated composer and orchestrator, Colin O’Malley. CAGE comes in three dedicated volumes for Strings, Brass and Woodwinds and each volume contains 9 microphone positions. The microphones are divided into two core groups: Ensemble (Close, Mixed, Decca, Far, Wide) and Divisi (Spot Mic 1, 2, 3 and 4). So whether you want full ensemble or more chamber (divisi) oriented FX – its all there at your finger tips.


The CAGE Woodwinds Edition contains an articulation list second to none. We wanted to create something definitive and unrivaled. The Woodwind Edition alone contains over 380 FX and it is near impossible to find an effect not covered. The incredible depth of articulations is supported by our custom CAGE Chaos Engine, which contains over 80.000 lines of code. The CAGE Chaos Engine allows you to take complete control of the samples and you can control over 1.500 sample parameters with a single click. In addition you can also randomize all the rack-fx (ex. trance-gate, filters, EQ).

So imagine having the deepest set of articulations with an incredibly intuitive and powerful Chaos Engine. An infinity of possibilities.

The entire user-interface (UI) was designed in gorgeous 3D and in a way that allows both newcomers and experts to get rolling in a matter of seconds. CAGE is using a variety of components from our exclusive V8P series and contains over 80.000 lines of code giving you the ultimate flexibility and playability. One example is the ability to make round robin chains between different articulations, so you can build your own sets of FX chains.

But most importantly CAGE is the most comprehensive collection of orchestral FX ever done. Take something as simple a “string riser”. It’s no longer matter of whether you want a rising string sound. It is a matter of whether you want it in normal legato glissando or perhaps with tremolo motion to it – maybe you want more of a trill based glissando or maybe you just want a horrific grinding string variation. CAGE has it all and is the definitive collection of orchestral FX.

Hyper Flexible User Interface
CAGE has one of the most advanced, yet highly intuitive interfaces for orchestral sampling. We took a variety of the concepts from our V8P/8W Orchestral library and ported into CAGE. The end result is a +80.000 lines of code UI, which includes an advanced articulation browser with assignable articulations, advanced arpegiation and polyphonic step sequencing features. Additional midi and remapping functions – all allowing the end-user to mani

Superior Mics & Mixing
CAGE contains 9 different microphones, which are divided into 5 ensemble mics (close, mixed, decca, far, wide) and 4 divisi mics (spot 1-4). The flexibility of microphone positions allows you to dial in the perfect sound of your choice. In addition CAGE also comes with a wealth of convolution presets, so you can add otherworldly flavors to your sound. CAGE is utilizing a variety of custom scripts from our exclusive 8W library. One of the coolest things is the ability to “round robin” between articulations, so you can built up complicated FX chains made from different presets.

CAGE Chaos Engine
The CAGE Chaos Engine is perhaps the most extreme feature in CAGE. We wanted to take the concept of Aleatoric (Chance/Randomization) Music and port it to our code and user-interface. The CAGE Chaos Engine allows you make over 1.500 sample parameters randomize with one click, while also randomizing our new 8Dio FX System (3.0). So both the sample content and the assigned FX will be randomized in one glorious cocktail. The great thing about the CAGE Chaos Engine is that you can control precise how much chaos you want – from a little cosmetic change to the birth of a completely new universe of sounds – all with one click.

•14GB HDD (compressed from 31GB)
•9 Microphone Positions (5 Ensemble and 4 Spot Mics)
•Dedicated High Winds (7 Alto-Flute, 7 Piccolo Flute)
•Dedicated Low Winds (7 Contra-Bassoon, 7 Contra Clarinets)
•+80.000 Lines of Custom Code. 3D Rendered UI

Home page: bit.ly/2s5ckoH



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 GonBi   |  

By bagets

#1  

HI Broken Links, Please reupload. Thanks!
26 January 2021 19:26
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