Featuring a real-time interactive environment that directly supports Arnold, V-Ray, Redshift and Unreal shaders, plus a fully integrated workflow with MODO for rendering and baking, MARI gives you the confidence that your textures will look the way you intended in the end result. And as you’d expect from The Foundry, MARI offers all the avenues for customization you need to make it a perfect fit in your pipeline.
Why MARI?
Paint quickly and intuitively in 3D with artist-friendly paint tools, powerful layering, adjustments, procedurals and advanced masking
Keep your creativity flowing in an interactive environment that won’t slow you down, even with the most complex assets and highest resolution textures
Work in a high-fidelity context that closely matches your target platform, with physically based BRDF shading and HDR environment lighting.
Eliminate frustrating and time-consuming multi-application workflows with integrated Arnold, V-Ray, Redshift and Unreal shaders, and MODO rendering and baking
Enjoy seamless pipeline integration with support for industry-standard formats, OpenColorIO, extensive APIs and Python scripting
Introducing the latest MARI releases
Our most recent major release, MARI® 3, delivers new avenues for pipeline integration and productivity-enhancing workflows that help 3D paint artists iterate faster, manage complexity better and produce higher quality results.
With fully integrated MODO® rendering and baking—and APIs for developers to integrate their renderer of choice—plus an exposed node graph, and support for industry-standard geometry formats and shaders, MARI 3 is the perfect fit for the most challenging VFX, animation or games production.
Home Page - https://www.thefoundry.co.uk/products/mari/
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