Asset sculpting for vector and raster content Layer parenting and layer effects Auto Lip-Sync VR authoring and publishing (beta) Key enhancements Language: Multilingual
Create new poses faster for vector or raster content using handles on a shape to change the mesh. No need to redraw assets on every frame — just tween between poses and create animations.
Organize your assets on different layers in a parent-child hierarchy. When an object on the parent layer is moved, the child layer moves along with it.
Don’t waste time matching mouth poses to sound inflections. The new auto lip-syncing feature will use machine learning to make it happen automatically.
Use an existing 2D skill set and export 360 or Panoramic VR animations. Stitch your existing 360 or panoramic images and create a virtual walkthrough, or let your imagination run wild and create a 360 animated experience using the drawing tools.
Paint bucket tool,
Quick tween creation,
Support for Microsoft Surface Pen,
Redesigned timeline,
And much more.
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