MODO has the fastest, most advanced polygonal and subdivision surface 3D modeler anywhere. MODO's flexible modeling tools are ideal for precision modeling of mechanical and architectural designs, and for freeform organic modeling of virtually any shape. Integrated multi-res sculpting tools work alongside traditional modeling tools to offer a superior modeling experience as well as providing unique workflows for ZBrush users. Macintosh - Minimum Requirements Download Links : http://rapidgator.net/file/0374690db831d75c51365411780fbda8/The.Foundry.Modo.801.SP1.osx.Full.part1.rar.html http://ul.to/wr34tfb9
Sculpting
In MODO, sculpting and traditional modeling are brought together in one application. When you need sculpting tools, they are always right at hand. Together, the combination of modeling and sculpting tools in a single application delivers a uniquely powerful 3D modeling experience.
Animation
Animating in MODO comes naturally as the modeling and animation tools work hand in hand. The same tools used in modeling are directly leveraged in the animation system. As you create in MODO, time is just another dimension for you to draw upon. Use MODO to create precise mechanical animations or fully articulated skinned characters.
Rendering
MODO is equipped with one of the worlds great renderers for creating gorgeous images and animations and for baking out everything from HDRI files to textures for game engines. The renderer is provided as both a final render engine and as an optimized progressive refinement system that updates nearly instantly as you model, paint or change any item property within MODO. The renderer is an over-achiever that offers that rare blend of speed and quality, and includes UNLIMITED network rendering on Mac, Windows and Linux platforms.
Effects
The MODO simulation engine includes solvers for rigid and soft body dynamics as well as an integrated rules based, procedural particle system. Preparing and refining Dynamics and Particle simulations is made easy with a Preset browser to speed up layout and setup tasks, while the underlying framework relies on nodes to create more advanced setups.
Mac OS X 10.7 (Lion) or later (64 bit only)
Macintosh with Intel Xeon/Core i5 or i7 processor or better
2 GB available hard disk space (for full content installation)
2 GB of RAM
Accelerated Video Graphics adapter with OpenGL support capable of minimum 1280 x 800 resolution
Mouse or compatible pointing device (pressure sensitive tablets supported or 3DCONNEXION 3D mouse).
Internet connection required for product activation and access to online videos.
Current web browser application necessary to view Inline Help system.
Macintosh - Recommended Configuration
Mac OS X 10.7 or later
Macintosh with Intel processor
Accelerated Video Graphics adapter with 512MB of VRAM and OpenGL support with fragment shader support
4 GB or more of system RAM
** Include:
- Contents
- MeshFusion 1.03
- Automatic Character Setup kit 1.03
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