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SolidAngle Maya to Arnold v1.2.7.2 Win/Mac
SolidAngle Maya to Arnold v1.2.7.2 Win/Mac | 119 MB

 

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.


Features

Seamless integration with Maya shapes, cameras, lights and shaders.
Image Based Lighting support, including a state of the art physical sky.
Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
Support for volume rendering with Maya Fluids.
Support for Maya Hair and nHair.
Particles and nParticles support, including particle instancer.
Defer the creation of geometry at render time with the Stand-in placeholder nodes.
Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
XGen integration.
Texturable geometric lights.
Deep EXR.
Rendering of curves.

 

Home Page - https://www.solidangle.com/arnold/arnold-for-maya/

 

SolidAngle Maya to Arnold v1.2.7.2 Win/Mac
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SolidAngle Maya to Arnold v1.2.7.2 Win/Mac
  


 TO MAC USERS: If RAR password doesn't work, use this archive program: 

RAR Expander 0.8.5 Beta 4  and extract password protected files without error.


 TO WIN USERS: If RAR password doesn't work, use this archive program: 

Latest Winrar  and extract password protected files without error.


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