
This addon was created to offer an easier alternative to blender’s default bake system. It was designed to automatically match “low” and “high” objects and collections, and it offers a few more custom passes. Here is a tutorial made by @mrgesy in which he explains how the addon works: How to Easily Bake Assets in Blender using “Match by Name” With EZ Baker How to Easily Bake Assets in Blender using “Match by Name” With EZ Baker Bakers Each baker stores the most basic bake options (texture size, output path, padding…). Multiple bakers can be created to export with different settings.
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