FloorGenerator is a plugin for 3ds Max (2013 to 2018) which generates floor objects consisting of individual boards which can easily be textured using MultiTexture. It's a great tool if you're doing architecture visualization and need to make floors that are NOT going to tile and that you can see up close without any pixilation. The FloorGenerator modifier can be assigned to any closed 2D shape or objects with co-planar polygons. The default settings is for scenes in millimeters, if you don't use that you will have to adjust them, To speed up the process you can save the floor under "Save/Load Presets"
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