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Blender 3D a Beginners Guide for Graphics Designers
English | February 11, 2019 | ISBN: N/A | ASIN: B07NNYJM9Y | 958 pages | AZW3 | 20 MB
What is 3D?
3D software is used to create a virtual representation of anything. Even things that don’t exist. Essentially, you take something from your imagination and make the idea more real than has ever been possible in the history of the world. Sound awesome? It totally is! Imaginary environments, sexy concept cars, absurdly realistic portraits, goofy character designs, epic posters, and emotional animations are just a few examples of what’s possible to make with 3D software. Not easy, mind you, but definitely possible.
In This Book you Will Learn Basics And Advanced Concepts Of Blender 3D.
This Book Contains:
RENDERING AND COMPOSITING
RENDERING
CAMERAS
RENDER SETTINGS
COMPOSITING
CREATE EDIT OBJECT
MATERIALS
TEXTURES
LIGHTING
CAMERA
RENDERING
RAYTRACING
ANIMATION BASICS
3D TEXT
NURBS AND METASHAP
MODIFIERS
PARTICLE SYSTEMS
CONSTRAINTS
ARMATURES
FLUID SIMULATION
NODES
GAME ENGINE
VIDEO SEQUENCE EDITING
THE PROCESS OF 3D CHARACTER CREATION And Many More
Blender is an all-in-one 3D software that can be used to model, sculpt, texture, animate, camera track, render, and composite awesome looking graphics from start to finish.
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