
https://www.udemy.com/course/car-parking-simulator-unity-game-development-courseunity6/
Make Car Parking Simulator Game
What you'll learn Get experience using Unity6 and Learn C# from scratch. A powerful modern language. Implement Mobile Controls and UI for a Complete Experience Unity level design tips, car parking level design, Unity parking challenge Beginners & Intermediate Level Unity Game Develpement Course Requirements Passion for Creating Games ,Basic knowledge for programming,Required system specs (Core i5, 8Gb RAM) Description Real Car Parking Simulator – Made with Unity 6 and C#Description:Experience the ultimate car parking challenge with Real Car Parking Simulator, a highly realistic driving game built using Unity 6 and C# programming. Whether you're a casual gamer or a parking perfectionist, this game offers smooth controls, real-world physics, and carefully designed levels to test your precision driving skills.Developed entirely in Unity 6, this car parking game features a custom car controller, interactive UI, and mobile-friendly touch controls. From tight reverse parking to parallel challenges, each level gets progressively harder, pushing your driving and timing skills to the limit.Perfect for showcasing Unity 3D game development, C# scripting, and vehicle physics, this project highlights clean code structure, modular gameplay systems, and polished visuals—all optimized for Android and iOS platforms.? Key Features:Realistic car physics using Unity Wheel CollidersSmooth and responsive car controller in C#Multiple parking levels with increasing difficultyIntuitive mobile touch controls and UIObstacle detection, collision system & gear shiftingOptimized for performance on low-end devicesBuilt with Unity 6 and compatible with Android & iOSKeywords:Game Development CourseUnity Game DevelopmentLearn Game DesignMake a Video GameGame Programming for BeginnersHow to Create a GameGame Development with UnityC# for Game DevelopmentBuild Games from ScratchIndie Game Development Course Who this course is for Advance knowledge for Unity Engine, Better Programming (C#) concepts and Logic building.
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