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Unity Asset – World Map Strategy Kit
World Map Strategy Kit (WMSK) is a powerful game toolkit for creating strategy games based on world map.
Full preview: https://www.assetstore.unity3d.com/en/#!/content/55121
It includes great visual appealing features that are complex to implement to provide you a AAA kickstart in developing your game: - Game viewport with 3D surface mesh for terrain with customizable/realtime height, infinite horizontal scrolling (world wrap) and gorgeous effects (water, coast foam, buoyancy effect, frontier lines, PBS based, ...) - Cloud layer with animated drop shadows over terrain. - Artistic and animated Fog of war with simple API to clear fog over a zone of control, country or province. - Path-finding engine based on A* algorithm for unit movement. Assign terrain capabilities to your units and they will automatically take the optimal path. - Highlighting system for selecting countries and provinces. - Hexagonal grid optimized for low vertex count and highest frame rate. - Line drawing system with animated dashing line support to show routes, throwing arcs, on-terrain paths, ... - Custom attributes for countries, provinces, cities, mount points, grid cells and game units. JSON support. - Day/night cycle. - Optional minimap for quick navigation. - Smooth runtime switching between 2D and 3D viewport mode (demo scene 15) - Easy to use and documented API for units positioning, selection and movement over the map (locations based either on lat/lon, plane/2D coordinates or country/province/city names). - WGS84 datum real world cartography included, no internet connection required. - Includes frontiers of +4400 provinces, +7100 cities and +240 countries. - Cities are classified on normal cities, regional and country capitals. - Dynamic country labelling with adaptive text to the terrain. - Map Editor for creating or modifying countries, provinces and cities, including a territories importer tool that automatically creates frontiers based on color textures. - Customize the map as you wish, change textures or water/fog color, add textures to provinces or countries, or color fill them, ... - Mount Points support. Define your own strategic / landmarks with location, type and custom attributes over the map to easily use them during the game for positioning units, buildings, control zones, ... - Tickers/banners support. Add scrolling / blinking messages over the map easily. - Calculator. Convert from lat/lon to plane coordinates and vice versa. In addition to all of these awesome features, the asset comes with: - Comprehensive documentation (59 pages manual). - 19 demo scenes plus Youtube sample videos showing key features. - 100% C# source code. size: 105 mb
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