Includes stunning MentalRay & Vray skin shaders and Lighting setups! in Metropoly HD evo2 skin shader uses the technique of subsurface scattering. The light penetrates through the transparent material comprising multiple layers, extends back to normal, illuminating the pores, and the blood stains on the maps provided by the structure. All this is plausible models of human skin.
In Metropoly HD evo2 clothing models configured using the system of the bone. If you are - an advanced user and you want to achieve more realistic results, cloth simulation system can provide you with an array of advanced tools necessary to revitalize the textile and clothing. To simulate the collision, the models are configured with fully modeled body under the clothes.
In Metropoly HD evo2 model is fully modeled, including the mouth, teeth and tongue. This will allow users to use them for realistic facial animation.
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