Beast is an advanced tessellation shader integrated into Unity’s Standard (for Built-in RP) and Lit (for Universal RP) shaders and offers: • Four types of tessellation: 1. Fixed 2. Distance Based 3. Edge length 4. Phong • Recalculation of displaced Normals and Tangents. • Supports lightmapping and global illumination. • Fully compatible with Unity’s post processing and image effects. • Faster shadow caster pass with controllable tessellation LOD. Shaders are Curved World compatible. Have questions? Forum Support and bug report: [email protected] ————————— Supported Unity versions: • LTS: 2019.4 – 2020.3 • TECH: 2021.1 Already included in the Amazing Shaders Bundle. Note: • Shaders are compatible only with Built-in and Universal render pipelines. • This is not a terrain shader.
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