Evermotion - Archinteriors for UE Vol. 4
Features:
High quality textures baked per object: all materials were made using Substance Painter PBR workflow
Use it anywhere: unique unwrapped UVs for each object
Photoreal even at close-ups: the most textures are in 2K-4K range
Scenes are lit with direct light and HDRI skylight
Optimized: more than 50 FPS with GeForce 1070
Custom caustics for glass objects for increased photorealism
Five scenes and 741 meshes
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