Interact with any object in the world the easy and scalable way. Perfect for systems that need any interaction like inventory, puzzle, building, quest, dialogue, farming, etc.
Interact with any object in the world.
Implemented in an abstract way so you can use it easily on any system without any problem.
Dynamic interact icons (E key)
Shows dynamic interact text (Hold E to X)
Shows interactable in radius so they can be found easily. Handy for when in a Forrest or in the dark.
Predefined interaction types like Interact, Toggle, Grab
Works easily via interfaces
Advanced logic options: e.g. Turn these off and these on when button is down. Optional reverse.
Many advanced examples
Clickable buttons
Toggle buttons
Intractable Pull Chain
Intractable Crank
Intractable Switch/Lever
Doors and fireplaces
Intractable Lights Version: 5.0-5.2 Home Page: https://www.unrealengine.com/marketplace/en-US/product/scalable-interaction-system
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