Toggle an outline or symbol on any actor in the world from any place. Perfect for any game which benefits from highlighted item like inventories , building systems, puzzles, etc.
Set an outliner on any actor from any place
Uses an actor component with useful functions to manage your outlines easily
Three different Colors Predefined
I've setup a primary, secondary and an third/other outliner.
Toggle multiple actors via function from the AC_Outliner
Toggle Global scene depth easily
Set and attach a symbol on any of your actors. Like ? ! ⮟ Perfect for quest systems
Set options on the Symbols like:
Play Rate
Rotation
Up and Down Movement
Mesh
Color sets Version: 5.0-5.2 Home Page: https://www.unrealengine.com/marketplace/en-US/product/outliner-and-symbol-system
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