Adaptable and datatable driven building system for any survival, RPG or openworld games.
Have you ever played a survival game? All of them have a cool building system. You probably want to supercharge your project for months. Use this fully adaptable and replicated building system!
This system is very extensive, the core features are as follows:
Ghost building placement e.g. Like The Forrest
Direct Placement Mode e.g. like ARK Survival
Modular Buildables including snap logic with trace channels and/or tags
Placeables like a campfire, cabinet, drying rack, and many more (No logic implemented in the placeables itself in this system)
Rotation and elevation
Dynamic extension addition
Parent and child connection
Damage and repair
Spline Building
Align buildable to normal (Snap rotation of hitted surface)
Lock System
Automatic radial menu generation based per category Version: 5.1 Home Page: https://www.unrealengine.com/marketplace/en-US/product/hyper-building-system-v2
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