Oreilly - Introduction to Go Classical Patterns
by Mario Castro Contreras | Released April 2017 | ISBN: 9781788398039
Learn idiomatic, efficient, clean, and extensible Go classical design patterns by using TDD About This VideoA highly practical guide filled with numerous examples unleashing the power of design patterns with Go.An introduction to classical patterns, useful in application development.Get a full explanation, including comprehensive text and examples, of all known GoF design patterns in Go.In DetailGo is a multi-paradigm programming language that has built-in facilities to create concurrent applications. Design patterns allow developers to efficiently address common problems faced during developing applications. Go Design Patterns will provide readers with a reference point to software design patterns and CSP concurrency design patterns to help them build applications in a more idiomatic, robust, and convenient way in Go. The book starts with a brief introduction to Go programming essentials and quickly moves on to explain the idea behind the creation of design patterns and how they appeared in the 90's as a common "language" between developers to solve common tasks in object-oriented programming languages. You will then learn how to apply the 23 Gang of Four (GoF) design patterns in Go and also learn about CSP concurrency patterns, the "killer feature" in Go that has helped Google develop software to maintain thousands of servers. With all of this the book will enable you to understand and apply design patterns in an idiomatic way that will produce concise, readable, and maintainable software. Show and hide more
- Chapter 1 : Ready...Steady...Go!
- The Course Overview 00:04:25
- Installing Go 00:08:22
- Starting with Hello World 00:06:18
- Flow Control 00:04:40
- Functions 00:06:43
- Arrays, Slices, and Maps 00:08:19
- Pointers, Structures, and Interfaces 00:10:59
- Testing and TDD 00:06:47
- Libraries 00:08:54
- Go Tools 00:07:09
- Chapter 2 : Creational Patterns
- Singleton Design Pattern 00:11:04
- Builder Design Pattern 00:12:11
- Factory Method 00:10:27
- Abstract Factory 00:07:58
- Prototype Design Pattern 00:07:46
- Chapter 3 : Structural Patterns
- Composite Design Pattern 00:12:15
- Adapter Design Pattern 00:06:40
- Bridge Design Pettern 00:16:42
- Chapter 4 : More on Structural Patterns
- Proxy Design Pattern 00:13:57
- Decorator Design Pattern 00:12:58
- Facade Design Pattern 00:13:45
- Flyweight Design Pattern 00:14:07
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