Oreilly - C++ Programming By Example
by Paul Tsouchlos | Released November 2018 | ISBN: 9781788395595
Practical projects to get you up and running with C++17About This VideoLearn C++ programming with exciting projects that bridge the gap between learning and doingPlay with C++ as you get hands-on experience with various projectsGet up and running with GUI programming concepts as you play with some fun projects using QtIn DetailC++ is a flexible and generic language that offers a wide range of benefits with key strengths being software infrastructure and resource-constrained applications. This course is an introductory guide to C++ that will help you learn the language through multiple hands-on examples.You'll begin by diving into the C++ basics, syntax, and generic programming features. We'll then move on to using data structures and algorithms with C++. Next, you'll delve into the object-oriented features of C++ with another practical example.Finally, you'll further enhance your C++ programming skills by creating multiple GUI, desktop applications using Qt5. By the end of this course, you will have gained knowledge of core programming concepts in C++, and how to implement them effectively.The code files are placed at: https://github.com/PacktPublishing/C-plusplus-Programming-By-ExampleDownloading the example code for this course: You can download the example code files for all Packt video courses you have purchased from your account at http://www.PacktPub.com. If you purchased this course elsewhere, you can visit http://www.PacktPub.com/support and register to have the files e-mailed directly to you. Show and hide more
- Chapter 1 : Introduction to C++ and Qt
- The Course Overview 00:05:29
- Why C++? 00:01:58
- Setting Up Your Development Environment 00:03:22
- Basic C++ Syntax 00:24:18
- Installing Qt5 on Windows 00:04:15
- Chapter 2 : Building a Virtual Die with C++
- Setting Up Your First C++ Project 00:12:28
- Coding a Virtual Die – Generating Random Numbers 00:08:36
- Coding a Virtual Die – Displaying the Output 00:10:01
- Enhancing the Virtual Die with User Input 00:08:54
- Chapter 3 : Data Structures and Algorithms: Building a Sorting Application
- Overview of Containers in C++ 00:08:33
- A Deeper Dive into std::vector 00:18:56
- Overview of STL Algorithms 00:20:03
- Use STL Algorithms with Containers 00:08:06
- Building a Sorting Application 00:20:21
- Chapter 4 : Classes and Structures: Building a Casino Guessing Game
- Why Use Classes and Structures? 00:02:05
- Overview of Classes and Structures 00:07:58
- Differences Between Classes and Structures 00:03:48
- Implementing a Casino Guessing Game 00:15:21
- Chapter 5 : Building a Library Management System
- Planning out an Application 00:06:17
- Building a Library Management System 00:15:55
- Adding Test Data 00:10:45
- Adding Search Functionality 00:11:26
- Chapter 6 : Getting Acquainted with Qt
- Setting Up Your First GUI Project 00:05:14
- Setting Up a Basic GUI with Qt Creator 00:05:36
- Running Your First GUI Application 00:01:52
- Chapter 7 : Qt Signals and Slots: Building a Text Editor
- Setting Up Your Text Editor Project 00:02:50
- Creating a Basic GUI in Qt Creator 00:07:14
- Reacting to User Interaction with Signals and Slots 00:12:39
- Creating Custom Slots 00:07:04
- Finishing the Text Editor 00:04:08
- Chapter 8 : Building a Painting Application in Qt5
- Setting Up Your Painting Application 00:05:10
- Understanding Qt5 Widgets 00:04:04
- Creating Your Own Qt5 Widget 00:06:32
- Reacting to User Input 00:07:40
- Painting User Input on Screen 00:15:31
- Adding the Ability to Draw Circles 00:17:01
- Allow for Shape Resizing 00:12:59
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